	var NoOffFirstLineMenus=4;			// Number of first level items
	var LowBgColor='#999999';			// Background color when mouse is not over
	var LowSubBgColor='white';			// Background color when mouse is not over on subs
	var HighBgColor='black';			// Background color when mouse is over
	var HighSubBgColor='black';			// Background color when mouse is over on subs
	var FontLowColor='black';			// Font color when mouse is not over
	var FontSubLowColor='black';		// Font color subs when mouse is not over
	var FontHighColor='white';			// Font color when mouse is over
	var FontSubHighColor='white';		// Font color subs when mouse is over
	var BorderColor='#999999';			// Border color
	var BorderSubColor='black';			// Border color for subs
	var BorderWidth=1;					// Border width
	var BorderBtwnElmnts=1;				// Border between elements 1 or 0
	var FontFamily="verdana"			// Font family menu items
	var FontSize=7;						// Font size menu items
	var FontBold=0;						// Bold menu items 1 or 0
	var FontItalic=0;					// Italic menu items 1 or 0
	var MenuTextCentered='left';		// Item text position 'left', 'center' or 'right'
	var MenuCentered='left';			// Menu horizontal position 'left', 'center' or 'right'
	var MenuVerticalCentered='top';		// Menu vertical position 'top', 'middle','bottom' or static
	var ChildOverlap=.2;				// horizontal overlap child/ parent
	var ChildVerticalOverlap=.2;		// vertical overlap child/ parent
	var StartTop=123;					// Menu offset y coordinate
	var StartLeft=180;					// Menu offset x coordinate
	var VerCorrect=0;					// Multiple frames y correction
	var HorCorrect=0;					// Multiple frames x correction
	var LeftPaddng=2;					// Left padding
	var TopPaddng=1;					// Top padding
	var FirstLineHorizontal=1;			// SET TO 1 FOR HORIZONTAL MENU, 0 FOR VERTICAL
	var MenuFramesVertical=1;			// Frames in cols or rows 1 or 0
	var DissapearDelay=250;				// delay before menu folds in
	var TakeOverBgColor=0;				// Menu frame takes over background color subitem frame
	var FirstLineFrame='navig';			// Frame where first level appears navig
	var SecLineFrame='space';			// Frame where sub levels appear
	var DocTargetFrame='parent';		// Frame where target documents appear
	var TargetLoc='Menue';				// span id for relative positioning
	var HideTop=0;						// Hide first level when loading new document 1 or 0
	var MenuWrap=1;						// enables/ disables menu wrap 1 or 0
	var RightToLeft=0;					// enables/ disables right to left unfold 1 or 0
	var UnfoldsOnClick=0;				// Level 1 unfolds onclick/ onmouseover
	var WebMasterCheck=0;				// menu tree checking on or off 1 or 0
	var ShowArrow=0;					// Uses arrow gifs when 1
	var KeepHilite=1;					// Keep selected path highligthed
	var Arrws=['grafiken/tri.gif',5,10,'tridown.gif',10,5,'grafiken/trileft.gif',5,10];	// Arrow source, width and height

function BeforeStart(){return}
function AfterBuild(){return}
function BeforeFirstOpen(){return}
function AfterCloseAll(){return}

Menu1=new Array("Background","","",5,13,65);
	Menu1_1=new Array("The History","history.htm","",0,15,110);
	Menu1_2=new Array("Timeline of Events","timeline.htm","",0);
	Menu1_3=new Array("The Solarsystem","solarsystem.htm","",0);
	Menu1_4=new Array("Major Cities","cities-one.htm","",0);
	Menu1_5=new Array("Facts & Information","facts.htm","",0);	
	
Menu2=new Array("Actors","","",6,13,42);
	Menu2_1=new Array("Bauhaus","bauhaus-one.htm","",0,15,75);
	Menu2_2=new Array("Brotherhood","patient.htm","",0);	
	Menu2_3=new Array("Capitol","capitol-one.htm","",0);
	Menu2_4=new Array("Cybertronic","patient.htm","",0);
	Menu2_5=new Array("Imperial","imperial-one.htm","",0);
	Menu2_6=new Array("Mishima","mishima-one.htm","",0);
	
Menu3=new Array("PC-Section","","",8,13,63);
	Menu3_1=new Array("General Equipment","equipment.htm","",0,15,110);
	Menu3_2=new Array("Bauhaus","","",3);
		Menu3_2_1=new Array("Weapons","weapons_bauhaus.htm","",0,15,60);	
		Menu3_2_2=new Array("Armor","armor_bauhaus.htm","",0);
		Menu3_2_3=new Array("Cars","cars_bauhaus.htm","",0);		
	Menu3_3=new Array("Brotherhood","","",2);
		Menu3_3_1=new Array("Weapons","weapons_brotherhood.htm","",0,15,60);	
		Menu3_3_2=new Array("Armor","armor_brotherhood.htm","",0);	
	Menu3_4=new Array("Capitol","","",3);
		Menu3_4_1=new Array("Weapons","weapons_capitol.htm","",0,15,60);	
		Menu3_4_2=new Array("Armor","armor_capitol.htm","",0);	
		Menu3_4_3=new Array("Cars","cars_capitol.htm","",0);	
	Menu3_5=new Array("Cybertronic","","",3);
		Menu3_5_1=new Array("Weapons","weapons_cybertronic.htm","",0,15,60);	
		Menu3_5_2=new Array("Armor","armor_cybertronic.htm","",0);		
		Menu3_5_3=new Array("Cars","cars_cybertronic.htm","",0);		
	Menu3_6=new Array("Doomtrooper","","",2);
		Menu3_6_1=new Array("Weapons","weapons_doomtrooper.htm","",0,15,60);	
		Menu3_6_2=new Array("Armor","armor_doomtrooper.htm","",0);		
	Menu3_7=new Array("Imperial","","",3);
		Menu3_7_1=new Array("Weapons","weapons_imperial.htm","",0,15,60);	
		Menu3_7_2=new Array("Armor","armor_imperial.htm","",0);		
		Menu3_7_3=new Array("Cars","cars_imperial.htm","",0);		
	Menu3_8=new Array("Mishima","","",3);
		Menu3_8_1=new Array("Weapons","weapons_mishima.htm","",0,15,60);	
		Menu3_8_2=new Array("Armor","armor_mishima.htm","",0);		
		Menu3_8_3=new Array("Cars","cars_mishima.htm","",0);			
Menu4=new Array("GM-Section","","",4,13,67);
	Menu4_1=new Array("Literature","books.htm","",0,15,70);
	Menu4_2=new Array("Creatures","creatures-one.htm","",0,15,70);
	Menu4_3=new Array("Tools","tools.htm","",0,15,70);
	Menu4_4=new Array("Adventures","adventures.htm","",0,15,70);
